Avatar : The Game - Senior Texture/Model


Most recently, senior Modeler/Texture artist on 'James Cameron's Avatar : The Game' for next gen systems. Now modeling in adition to texturing, using fun tools such as Zbrush extensively.

My work on this project involves modeling/texturing of organic environment assets, as well as several weapons some of which I designed from scratch. Also some creature work in the form of skeleton and corpse models.


Rainbow Six Vegas 2: 2007-2008 - Senior Texture

A good introduction to next gen engines,
I was texture artist on Rainbow Six Vegas 2, using Unreal3 technology for X360, PS3 and PC. Tasks included optimizing and organization of old assets, as well as texturing new assets and maps.

It has gone on to earn great scores and reviews, glad the fanbase enjoyed it!



Surf's Up : 2006-2007 - Texture

A great first project to launch my gaming career. This project provided enough freedoms, as well as restrictions, to find my groove as a texture artist, while still being consistently challenged.

I was promoted to senior level for remarkable performance.

Indeed I wouldn't change having begun on this project & team!

Client History



About Me
This is (Pierre Theriault) Art-Machine's online portfolio web site.
I got my start in comics over 10 years ago, spending many years as colourist at Dreamwave and Udon comics, freelancing for Marvel, Image, DC publishers. Worked on various titles including the blockbuster 'Transformers' series as lead colourist, followed by some time on the successful 'Street Fighter' comic.

After much experience in comics I made the transition to gaming as texture artist at Ubisoft. I have since progressed to senior texture artist, and senior model/texture artist. Titles unclude Surf's Up, Rainbow Six Vegas 2 and James Cameron's Avatar.

I love games and want to leave the business better than I found it. I want to see the industry thrive as an art form, experience, and product. I am interested in working with any company that values the player's game experience and satisfaction above all else. I also have my own ideas that I hope to some day get a chance to have produced should the opportunity present itself.

Special Thanks
Patrick 'Defasten' Doan & Koko- Collaborated with me on site design
Melissa Shim, Chiyo Lai, David Giraud - Long time Support & artistic critique
Everyone else whos provided positively.