Comic Colourist Works
Some examples of what I used to do in the comics industry. Most of the time workflow involved taking black and white line art created by company illustrators, and using photoshop to colour and 'light' the characters and paint-in the environments. Other special effects like smoke, explosions, fire, atmospherics were also my responsability. Basically everything after the illustration besides speech bubbles were my responsability.

The colourist is also tasked with making creative choices that aren't dictated in the illustration or script, but enhance the narrative. Things such as time of day, weather, lighting angle/colour are often up to the colourist: A good example is the smoke in the first frames below. I enhanced the "video-still-shots" effect of the paneling by making the smoke 'animate' though the air as if these were taken from a video. It's easy to overlook but helps to reinforce the passage of time between frames. The 3rd panel's smoke-from-the-nose is another example of creative elaboration on my part.

The studios i worked for DreamWave and UDON specialized in anime-style illustration and rendering. Though cover images often took a completely painted look.